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Thai) 1:
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Also, walking gestures were difficult forparticipants in wheelchairs; many of the participants werenot able to move their feet independently. Generally, gamesneed to work around the issue of wheelchair tracking byusing space that is not affected by the chair, such as to thesides of the player, and removing bulky parts of the chair(e.g., lowering arm rests or removing lap trays) improvestracking results. Finally, being instructed by a computerscreen was an unfamiliar experience for many participants.
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